// indie developer — solo dev — no budget, max passion
Hi, I'm cribest7890 — an indie dev who builds games and web projects for the love of it. Zero profit, infinite dedication. Currently deep in Godot and dreaming too big for one person.
// what I use
// currently building
The studio label (of one). A hub for all released and upcoming projects — game jam experiments, prototypes, and whatever gets finished first.
A mystery project still forming in the dev's mind. No name yet — but the code is already running. Sometimes the game finds its title on its own.
A fan-made recreation of the iconic horror game, rebuilt from scratch in Godot. Huggy Wuggy won't be happy about this one.
// the human behind it
I'm cribest7890, a solo indie developer doing this entirely for fun — and the pure, slightly unhinged joy of making things. No publisher, no team, no salary. Just me, my code editor, and a growing collection of half-finished projects that I swear I'll complete.
My main weapon is Godot Engine, but I get around. From web frontends with HTML/CSS/JS to scripting in Python, Lua or C# — I go wherever the project takes me.
Right now I'm building cribestgames, an unnamed Godot project, and a Poppy Playtime fan remake that nobody asked for but I'm making anyway.